000 00997nam a2200265 a 4500
001 vtls000092803
003 KUKTEM
005 20251125103005.0
008 151203t2016 flua f 001 0 eng d
020 _a9781482250923 (hbk.)
039 9 _a201601211009
_bsafura
_y201512031451
_zepul
040 _aUMP
090 _aQA76.76.C672 V36 2016
100 1 _aVan Verth, James M.
245 1 0 _aEssential mathematics for games and interactive applications /
_cJames M. Van Verth, Lars M. Bishop
250 _a3rd ed.
260 _aBoca Raton :
_bCRC Press, Taylor & Francis Group,
_c2016
300 _axxxi, 585 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references and index
650 0 _aComputer games
_xProgramming
_xMathematics
650 0 _aThree-dimensional display systems
_xMathematics
650 0 _aComputer graphics
_xMathematics
700 1 _aBishop, Lars M.
999 _aVIRTUA40
_c81370
_d81376
999 _aVTLSSORT0080*0200*0400*0900*1000*2450*2500*2600*3000*5040*6500*6501*6502*7000*9992