| 000 | 00997nam a2200265 a 4500 | ||
|---|---|---|---|
| 001 | vtls000092803 | ||
| 003 | KUKTEM | ||
| 005 | 20251125103005.0 | ||
| 008 | 151203t2016 flua f 001 0 eng d | ||
| 020 | _a9781482250923 (hbk.) | ||
| 039 | 9 |
_a201601211009 _bsafura _y201512031451 _zepul |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 V36 2016 | ||
| 100 | 1 | _aVan Verth, James M. | |
| 245 | 1 | 0 |
_aEssential mathematics for games and interactive applications / _cJames M. Van Verth, Lars M. Bishop |
| 250 | _a3rd ed. | ||
| 260 |
_aBoca Raton : _bCRC Press, Taylor & Francis Group, _c2016 |
||
| 300 |
_axxxi, 585 p. : _bill. ; _c24 cm. |
||
| 504 | _aIncludes bibliographical references and index | ||
| 650 | 0 |
_aComputer games _xProgramming _xMathematics |
|
| 650 | 0 |
_aThree-dimensional display systems _xMathematics |
|
| 650 | 0 |
_aComputer graphics _xMathematics |
|
| 700 | 1 | _aBishop, Lars M. | |
| 999 |
_aVIRTUA40 _c81370 _d81376 |
||
| 999 | _aVTLSSORT0080*0200*0400*0900*1000*2450*2500*2600*3000*5040*6500*6501*6502*7000*9992 | ||