000 01070nam a2200289 a 4500
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008 151203t2015 flua f 001 0 eng d
020 _a9781482243819
039 9 _a201602231620
_bzul
_c201602051137
_dzul
_y201512031429
_zepul
040 _aUMP
090 _aT385 .D54 2015
245 0 0 _aDigital representations of the real world :
_bhow to capture, model, and render visual reality /
_cedited by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt
260 _aBoca Raton, FL :
_bCRC Press,
_c2015
300 _axxv, 431 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references and index
650 0 _aComputer animation
650 0 _aComputer graphics
650 0 _aThree-dimensional imaging
700 1 _aMagnor, Marcus A.
700 1 _aGrau, Oliver
700 1 _aSorkine-Hornung, Olga
700 1 _aTheobalt, Christian
999 _aVIRTUA40
_c83952
_d83958
999 _aVTLSSORT0080*0200*0400*0900*2450*2600*3000*5040*6500*6501*6502*7000*7001*7002*7003*9992
942 0 0 _03