000 01011nam a2200277 a 4500
001 vtls000099443
003 KUKTEM
005 20251125103616.0
008 170425t2015 flua f 001 0 eng d
020 _a9781466586949 (hbk.)
039 9 _a201905021334
_bAUTHORITY
_c201706220940
_dfateeha
_y201704251228
_zepul
040 _aUMP
090 _aTR897.7 .T56 2015
100 1 _aTinwel, Angela
245 1 4 _aThe uncanny valley in games & animation /
_cAngela Tinwell
246 3 _aThe uncanny valley in games and animation
260 _aBoca Raton, FL :
_bCRC Press, Taylor & Francis Group,
_c2015
300 _axxiv, 211 p. :
_bcol. ill. ;
_c24 cm.
504 _aIncludes bibliographical references and index
650 0 _aComputer animation
650 0 _aComputer graphics
650 0 _aComputer games
_xDesign
650 0 _aComputer games
_xSocial aspects
650 0 _aHuman engineering
999 _aVIRTUA40
_c86843
_d86849
999 _aVTLSSORT0080*0200*0400*0900*1000*2450*2460*2600*3000*5040*6500*6501*6502*6503*6504*9992