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008 170720t2017 flua f 001 0 eng d
020 _a9781498746731 (hbk.)
039 9 _a201711150948
_bsaini
_y201707201551
_zepul
040 _aUMP
090 _aQA76.76.C672 G36 2017
245 0 0 _aGame audio programming :
_bprinciples and practices /
_cedited by Guy Somberg
260 _aBoca Raton, FL :
_bCRC Press,
_c2017
300 _axxii, 312 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references and index
650 0 _aComputer game music
650 0 _aComputer games
_xProgramming
650 0 _aComputer sound processing
650 0 _aSound
_xRecording and reproducing
_xDigital techniques
700 1 _aSomberg, Guy
999 _aVIRTUA40
_c87247
_d87253
999 _aVTLSSORT0080*0200*0400*0900*2450*2600*3000*5040*6500*6501*6502*6503*7000*9992