000 01048nam a2200289 a 4500
001 vtls000100513
003 KUKTEM
005 20251125103705.0
008 170720t2017 flua f 001 0 eng d
020 _a9781138628861 (hbk.)
020 _a9781498781527 (pbk.)
039 9 _a201905021322
_bAUTHORITY
_c201711151021
_dsaini
_y201707201545
_zepul
040 _aUMP
090 _aQA76.76.C672 D55 2017
100 1 _aDillon, Roberto
245 1 0 _a2D to VR with Unity5 and Google Cardboard /
_cby Roberto Dillon
260 _aBoca Raton, FL :
_bCRC Press,
_c2017
300 _axv, 249 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references and index
630 0 0 _aUnity (Electronic resource)
650 0 _aComputer games
_xProgramming
650 0 _aVideo games
_xDesign
650 0 _aThree-dimensional display systems
650 0 _aVirtual reality
650 0 _aGoogle Cardboard (Virtual reality headset)
999 _aVIRTUA40
_c87672
_d87678
999 _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2600*3000*5040*6300*6500*6501*6502*6503*6504*9992