Programming an RTS game with Direct3D /
Granberg, Carl
Programming an RTS game with Direct3D / Programming an RTS game with Direct3D [electronic resource] Carl Granberg - Boston, Mass. : Charles River Media, c2007 - xxi, 490 p. : ill. ; 24 cm. + 1 computer disc - Game development series .
Includes bibliographical references and index
Systems requirements: Windows XP; DirectX 9.0; Graphics card that supports vertexshader and pixelshader version 2.0; 1200 MHz processor; 512 MB RAM
1584504986 9781584504986
Direct3D
Computer games--Programming
Programming an RTS game with Direct3D / Programming an RTS game with Direct3D [electronic resource] Carl Granberg - Boston, Mass. : Charles River Media, c2007 - xxi, 490 p. : ill. ; 24 cm. + 1 computer disc - Game development series .
Includes bibliographical references and index
Systems requirements: Windows XP; DirectX 9.0; Graphics card that supports vertexshader and pixelshader version 2.0; 1200 MHz processor; 512 MB RAM
1584504986 9781584504986
Direct3D
Computer games--Programming