Programming an RTS game with Direct3D / Carl Granberg
Material type:
TextSeries: Game development seriesPublication details: Boston, Mass. : Charles River Media, c2007Description: xxi, 490 p. : ill. ; 24 cm. + 1 computer discISBN: - 1584504986
- 9781584504986
- Programming an RTS game with Direct3D [electronic resource]
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
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Accompanying Material
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UMPLIB GAMBANG | CD 2387 | QA76.76.C672 G73 2007 (Browse shelf(Opens below)) | 1 | Available | 0000026463 | ||
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UMPLIB PEKAN | QA76.76.C672 G73 2007 (Browse shelf(Opens below)) | 1 | Available | 0000026462 |
Includes bibliographical references and index
Systems requirements: Windows XP; DirectX 9.0; Graphics card that supports vertexshader and pixelshader version 2.0; 1200 MHz processor; 512 MB RAM