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3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly

By: Material type: TextTextSeries: Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; Boston: Morgan Kaufman Publishers, c2005Description: xv, 736 p. : ill. (some col.) ; 25 cm. + 1 computer discISBN:
  • 012229064X
Other title:
  • 3D game engine architecture [electronic resource]
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Accompanying Material Accompanying Material UMPLIB GAMBANG CD 2155 | QA76.76.C672 E24 2005 (Browse shelf(Opens below)) 1 Available 0000022255
Open Shelf Open Shelf UMPLIB PEKAN QA76.76.C672 E24 2005 (Browse shelf(Opens below)) 1 Available 0000022254

Includes bibliographical references and index

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