3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly
Material type:
TextSeries: Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; Boston: Morgan Kaufman Publishers, c2005Description: xv, 736 p. : ill. (some col.) ; 25 cm. + 1 computer discISBN: - 012229064X
- 3D game engine architecture [electronic resource]
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
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Accompanying Material
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UMPLIB GAMBANG | CD 2155 | QA76.76.C672 E24 2005 (Browse shelf(Opens below)) | 1 | Available | 0000022255 | ||
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UMPLIB PEKAN | QA76.76.C672 E24 2005 (Browse shelf(Opens below)) | 1 | Available | 0000022254 |
Includes bibliographical references and index