Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming / Penny de Byl
Material type:
TextPublication details: Amsterdam : Focal Press, c2012Description: xiii, 487 p. : ill. (chiefly col.) ; 25 cmISBN: - 9780240819334 (pbk.)
- 0240819330 (pbk.)
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
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UMPLIB PEKAN | QA76.76.C672 B35 2012 (Browse shelf(Opens below)) | 1 | Available | 0000078110 |
Includes bibliographical references and index
Machine generated contents note: Chapter 1 : The Art of Programming -- Chapter 2 : The Basics -- Chapter 3 : Digital Space -- Chapter 4 : Virtual Realism (65 pages) -- Chapter 5 : Animation -- Chapter 6 : Game Rules and Mechanics -- Chapter 7 : Character Mechanics -- Chapter 8 : Player Mechanics -- Chapter 9 : Environmental Mechanics -- Appendix A : A Unity3D Development Environment Primer -- Appendix B : From Blender to Unity3D: a graphics pipeline -- Appendix C : From Photoshop to Unity3D: a graphics pipeline